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Forged Space Shipping Manifest version history - 4 versions

Forged Space Shipping Manifest by Depleted

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Forged Space Shipping Manifest version history - 4 versions
  • Be careful with old versions! These versions are displayed for testing and reference purposes.You should always use the latest version of an add-on.

  • Latest version

    Version 3.3

    Released Aug 24, 2026 - 137.75 KB
    Works with firefox 142.0 and later
    • New "focus" view for the Manifest overlay. Click any item in the list to zoom in on just that one thing - the panel shrinks down to just the header, a "← All items" link, and that single item, hiding the Farm selector, the Personal Farm/Corp tabs, and the Add Blueprint/Dashboard buttons. A big space-saver if you're playing on a smaller screen and don't want the full list taking up the whole side of your view. Click "← All items" (or the same item again) to go back. Works the same way in both Personal Farm and Corp views.
    • The Corp view now has its own Blueprint/Build Order selector, just like Personal Farm already did - pick a corp target directly without needing the dashboard's Corp tab open.
    • New "Toxic" planet type added, and future planet types now sync automatically - open the in-game Systems Lexicon, go to Manufacturing, and expand "Planet Types & Resources" to pick up any new ones without waiting for an extension update.
    • Fixed a bug where a change made in the Manifest overlay (like switching an Assembly item between Farm and Buy) could get silently reverted if the dashboard happened to save its settings for an unrelated reason while it was open.
    • Assembly and Planetary time estimates now show days alongside hours (e.g. "1052.6h (43.9 days)") so long ETAs are easier to read at a glance.
    • Mining rows no longer clutter the line with a "(refined: N)" callout - hover the small info icon instead to see how much of that ore is earmarked for refining.
    • Redesigned the panel's resize handles for clarity.

    Source code released under All Rights Reserved

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  • Older versions

    Version 3.2

    Released Aug 20, 2026 - 126.46 KB
    Works with firefox 142.0 and later
    • Replaced the separate floating "To Mine" window with an in-page Manifest overlay. Instead of opening its own browser window (which could only stay on top of the game if your OS window manager happened to allow it), the Manifest now renders directly on the game page itself via an always-visible edge handle — guaranteed to sit above the game on every platform, no window-juggling required.
    • The Manifest overlay's dropdown now lets you pick a single Blueprint directly, not just a saved Build Order — handy for a quick one-off farm without setting up a full build first.
    • Each Blueprint/Build Order remembers its own source-ore choice per material — pick which ore to mine for a refined material right in the Refined section, remembered separately for each one.
    • Assembly items now have a Farm/Buy toggle: Farm shows the ore and item breakdown needed to make it yourself; Buy shows just the quantity to acquire directly.
    • Added a "quick add" Blueprint entry, reachable right from the in-game overlay without switching to the dashboard tab.
    • Added a manual refresh button on the overlay for when you change something on the dashboard (like cargo capacity) that the overlay hasn't picked up yet.
    • Added support for ships with a separate Ore Hold — a new Settings toggle lets mining trip counts use your Ore Hold capacity instead of your general cargo capacity.
    • First-time users now land on the Settings tab with a short prompt to fill in their ship's numbers before anything else.
    • Renamed "Recipe" to "Blueprint" throughout, to match the game's own terminology.
    • Fixed a spacing bug where item quantities in the quick "Add Blueprint" list didn't line up when item names were different lengths.

    Source code released under All Rights Reserved

    Download file
  • Version 3.1

    Released Aug 15, 2026 - 111.52 KB
    Works with firefox 142.0 and later
    New:
    - Corp tab: track a shared build against your corp's Store — need/have/shortfall
    per item, grouped by category and collapsible. Any corp-mate can correct the
    "have" figure directly if they have better visibility than the live scrape
    (e.g. holds a bank alt a leader sweeps deposits into), and it syncs to
    everyone else who imports it via the new CSV export/import.
    - The floating popup is now called "Manifest" (was "To Mine"), reorganized into
    clearer sections, with a Buy vs. Mine toggle per item in Plan a Build so
    Commodities/Assembly parts can be left as a flat "buy this" line instead of
    expanding into raw materials.

    Fixed:
    - Batch-refining tracker in the Manifest popup now only counts material that's
    actually been collected, not batches merely started — the "remaining" count
    no longer drops early.
    - Settings > Backup & Restore was missing a few storage keys, including new
    corp data — a backup/restore could have silently lost it.
    - Various accessibility and input-validation fixes across the dashboard.

    Source code released under All Rights Reserved

    Download file
  • Version 3.0

    Released Aug 10, 2026 - 66.65 KB
    Works with firefox 142.0 and later

    Source code released under All Rights Reserved

    Download file
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